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MegaBrutal [Sun, 16 Sep 2018 01:15:00 +0000 (03:15 +0200)]
Offscreen Teleportation
modified: wgj58.js
MegaBrutal [Sun, 16 Sep 2018 00:15:00 +0000 (02:15 +0200)]
Minor changes to Saiki
Added/changed some dialogue; reduced interaction distance.
modified: wgj58.js
MegaBrutal [Sat, 15 Sep 2018 23:40:00 +0000 (01:40 +0200)]
Fix name positioning problem in dialogues
modified: wgj58.js
MegaBrutal [Sat, 15 Sep 2018 23:35:00 +0000 (01:35 +0200)]
Indicate stolen identity in dialogues
The original name ("John") appears with strikethrough, next to the
name of the person whose ID card was taken.
modified: wgj58.js
MegaBrutal [Sat, 15 Sep 2018 09:45:45 +0000 (11:45 +0200)]
Rearranged some trash cans so Saiki has more right to complain
modified: tilemap.json
modified: tilemap.tmx
MegaBrutal [Sat, 15 Sep 2018 09:40:40 +0000 (11:40 +0200)]
Minor dialogue changes
Affects Clara and Carlos.
modified: wgj58.js
MegaBrutal [Sat, 15 Sep 2018 06:05:45 +0000 (08:05 +0200)]
Add Saiki dialogues
modified: wgj58.js
MegaBrutal [Thu, 13 Sep 2018 21:55:00 +0000 (23:55 +0200)]
Add Saiki
modified: tilemap.json
modified: tilemap.tmx
modified: wgj58.js
MegaBrutal [Thu, 13 Sep 2018 20:20:00 +0000 (22:20 +0200)]
Add Carlos dialogues
modified: wgj58.js
MegaBrutal [Thu, 13 Sep 2018 01:05:00 +0000 (03:05 +0200)]
Take ID actions now open doors
modified: wgj58.js
MegaBrutal [Thu, 13 Sep 2018 00:40:00 +0000 (02:40 +0200)]
Add some furniture
modified: tilemap.json
modified: tilemap.tmx
MegaBrutal [Thu, 13 Sep 2018 00:20:00 +0000 (02:20 +0200)]
Add more doors to level
Some of them are static (those are not objects, but put into the
walls layer).
modified: tilemap.json
modified: tilemap.tmx
MegaBrutal [Wed, 12 Sep 2018 23:20:00 +0000 (01:20 +0200)]
Building outline complete
Yet to put doors, some furniture, and the rest of the characters.
modified: tilemap.json
modified: tilemap.tmx
MegaBrutal [Wed, 12 Sep 2018 05:40:00 +0000 (07:40 +0200)]
Build level further
modified: tilemap.json
modified: tilemap.tmx
MegaBrutal [Wed, 12 Sep 2018 02:05:00 +0000 (04:05 +0200)]
Resize tilemap to 45x40
modified: tilemap.json
modified: tilemap.tmx
MegaBrutal [Wed, 12 Sep 2018 01:00:00 +0000 (03:00 +0200)]
Build level further & add Carlos
modified: tilemap.json
modified: tilemap.tmx
modified: wgj58.js
MegaBrutal [Wed, 12 Sep 2018 00:15:00 +0000 (02:15 +0200)]
Resize tilemap
modified: tilemap.json
modified: tilemap.tmx
MegaBrutal [Tue, 11 Sep 2018 23:15:45 +0000 (01:15 +0200)]
Remove test doors
modified: tilemap.json
modified: tilemap.tmx
modified: wgj58.js
MegaBrutal [Tue, 11 Sep 2018 22:40:00 +0000 (00:40 +0200)]
Fix door body
modified: wgj58.js
MegaBrutal [Tue, 11 Sep 2018 06:30:30 +0000 (08:30 +0200)]
Add collision to doors
Enabled physics & collision on doors, however the bodies are off
due to the rotations, so it needs a fix.
modified: wgj58.js
MegaBrutal [Mon, 10 Sep 2018 23:50:00 +0000 (01:50 +0200)]
Add methods to open & close doors
Doors can be controlled through GameLogic.openDoor and
GameLogic.closeDoor methods.
Clara opens and closes the doors during conversation.
modified: wgj58.js
MegaBrutal [Mon, 10 Sep 2018 22:25:00 +0000 (00:25 +0200)]
Add test doors to tilemap
Test doors added with all possible orientations.
modified: tilemap.json
modified: tilemap.tmx
MegaBrutal [Mon, 10 Sep 2018 22:15:00 +0000 (00:15 +0200)]
Implement door
Door can now open & close, test runs at ~5 and ~10 seconds after game
starts.
Yet to add collision and control methods.
modified: wgj58.js
MegaBrutal [Fri, 7 Sep 2018 23:05:00 +0000 (01:05 +0200)]
Add Door object stub
Added Door object stub and code to create doors.
Doors are not rendered with respective rotation
and they don't collide or work yet.
modified: wgj58.js
MegaBrutal [Thu, 6 Sep 2018 14:15:15 +0000 (16:15 +0200)]
Initial commit
new file: card.svg
new file: carlos.png
new file: carlos.svg
new file: clara.png
new file: clara.svg
new file: index.html
new file: john.png
new file: john.svg
new file: names.lst
new file: objects.png
new file: objects.svg
new file: peter.png
new file: peter.svg
new file: player.png
new file: saiki.png
new file: saiki.svg
new file: tilemap.json
new file: tilemap.tmx
new file: tileset.png
new file: tileset.svg
new file: wgj58.html
new file: wgj58.js