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MegaBrutal [Mon, 10 Sep 2018 23:50:00 +0000 (01:50 +0200)]
Add methods to open & close doors
Doors can be controlled through GameLogic.openDoor and
GameLogic.closeDoor methods.
Clara opens and closes the doors during conversation.
modified: wgj58.js
MegaBrutal [Mon, 10 Sep 2018 22:25:00 +0000 (00:25 +0200)]
Add test doors to tilemap
Test doors added with all possible orientations.
modified: tilemap.json
modified: tilemap.tmx
MegaBrutal [Mon, 10 Sep 2018 22:15:00 +0000 (00:15 +0200)]
Implement door
Door can now open & close, test runs at ~5 and ~10 seconds after game
starts.
Yet to add collision and control methods.
modified: wgj58.js
MegaBrutal [Fri, 7 Sep 2018 23:05:00 +0000 (01:05 +0200)]
Add Door object stub
Added Door object stub and code to create doors.
Doors are not rendered with respective rotation
and they don't collide or work yet.
modified: wgj58.js
MegaBrutal [Thu, 6 Sep 2018 14:15:15 +0000 (16:15 +0200)]
Initial commit
new file: card.svg
new file: carlos.png
new file: carlos.svg
new file: clara.png
new file: clara.svg
new file: index.html
new file: john.png
new file: john.svg
new file: names.lst
new file: objects.png
new file: objects.svg
new file: peter.png
new file: peter.svg
new file: player.png
new file: saiki.png
new file: saiki.svg
new file: tilemap.json
new file: tilemap.tmx
new file: tileset.png
new file: tileset.svg
new file: wgj58.html
new file: wgj58.js