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MegaBrutal [Thu, 28 Dec 2017 00:15:00 +0000 (01:15 +0100)]
Remove the first monster
Remove the very first monster that spawned in the game's create code
at a fixed location, as it intimidated some players. It's better to
let a few seconds for the player to accommodate with the movements
before the first monster spawns.
modified: ld40.js
MegaBrutal [Wed, 27 Dec 2017 10:35:00 +0000 (11:35 +0100)]
Done some balancing
– Player starts off with lower speed and gets faster in lower steps.
– Monsters spawn sooner depending on LV. With high enough LV, swarm of monsters may appear.
modified: ld40.js
MegaBrutal [Tue, 5 Dec 2017 22:40:00 +0000 (23:40 +0100)]
Initial commit
First version published at LD40.
new file: determination.png
new file: determination.svg
new file: determination_shot1.png
new file: determination_shot2.png
new file: index.html
new file: ld40.html
new file: ld40.js
new file: monster.png
new file: projectile.png
new file: projectile.svg
new file: wall.png