X-Git-Url: http://git.megabrutal.com/?p=ld38.git;a=blobdiff_plain;f=ld38.js;h=c5c6755e04ba76349c870c13c9dee6898e37ad6f;hp=3b58c486963da1f77a8e40c38b99ca62f894e4a9;hb=4a2df5698edfda465acb721ecee7b88477437de4;hpb=daacc352d8e89fe922cf1948ab8ff5dad83b7e3f diff --git a/ld38.js b/ld38.js index 3b58c48..c5c6755 100644 --- a/ld38.js +++ b/ld38.js @@ -93,7 +93,7 @@ gems.add(new Gem((Math.random() * (game.world.width - (WALL_THICKNESS * 4))) + (WALL_THICKNESS * 2), (Math.random() * (game.world.height - (WALL_THICKNESS * 4))) + (WALL_THICKNESS * 2))); gems.children.forEach(function(gem) { gem.enablePhysics(); }); - player = new Player(64, game.world.height - 200, 'player'); + player = new Player(128, game.world.height - 128, 'player'); player.enablePhysics(); game.add.existing(player); game.camera.follow(player);