From: MegaBrutal Date: Mon, 24 Apr 2017 12:19:06 +0000 (+0200) Subject: There should be one less crystals – corrected X-Git-Url: http://git.megabrutal.com/?p=ld38.git;a=commitdiff_plain;h=983cdf922d7be73cfed96969b0452bf8666ebf74;ds=sidebyside There should be one less crystals – corrected modified: ld38.js --- diff --git a/ld38.js b/ld38.js index 6e882be..f99fd63 100644 --- a/ld38.js +++ b/ld38.js @@ -89,7 +89,7 @@ walls.children.forEach(function(wall) { wall.body.immovable = true; }); gems = game.add.group(); - for (var i = 0; i <= MAX_GEMS; i++) + for (var i = 0; i < MAX_GEMS; i++) gems.add(new Gem((Math.random() * (game.world.width - (WALL_THICKNESS * 4))) + (WALL_THICKNESS * 2), (Math.random() * (game.world.height - (WALL_THICKNESS * 4))) + (WALL_THICKNESS * 2))); gems.children.forEach(function(gem) { gem.enablePhysics(); });