}
}
+class NPC_Saiki extends GameNPC {
+ actionTalk() {
+ super.actionTalk();
+ logic.endTalk();
+ }
+}
+
class GameInterface extends Phaser.Group {
constructor(game, parent) {
newChar = new NPC_Carlos(object.x, object.y, 'carlos', "Carlos", "Carlos Elbacalper", 150);
this.carlos = newChar;
break;
+ case 'saiki':
+ newChar = new NPC_Saiki(object.x, object.y, 'saiki', "Saiki", "Saiki Ytpme", 200);
+ this.saiki = newChar;
+ break;
default:
console.error("Unknown character:", object);
}