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Peter should check for Saiki alive condition
[wgj58.git]
/
wgj58.js
diff --git
a/wgj58.js
b/wgj58.js
index 42f0485de13536a5f19d35ba46c496e6741f782a..ff020d198ff8bf42da5df2d5ac1aa63d543f4dd2 100644
(file)
--- a/
wgj58.js
+++ b/
wgj58.js
@@
-528,7
+528,7
@@
class NPC_Saiki extends GameNPC {
class NPC_Peter extends GameNPC {
actionTalk() {
- if (logic.
carlos
.alive) {
+ if (logic.
saiki
.alive) {
switch (this.talkcount) {
case 0:
logic.gameinterface.talk(new Dialogue( [ { actor: logic.player, text: "Hi Peter! What's up?" },