X-Git-Url: http://git.megabrutal.com/?p=wgj58.git;a=blobdiff_plain;f=wgj58.js;h=49ebc06791d9c18e20abf986c5f81ec8308efa1c;hp=459b8c64ae4a6a9b8d426e8e0fd1899244910515;hb=2fbc55005177e795f983ef8aa8d30b6ca99f5751;hpb=9b7c25ecf261d3802a2a676be34d4ed74f1cb367 diff --git a/wgj58.js b/wgj58.js index 459b8c6..49ebc06 100644 --- a/wgj58.js +++ b/wgj58.js @@ -277,6 +277,13 @@ class NPC_Clara extends GameNPC { } } +class NPC_Carlos extends GameNPC { + actionTalk() { + super.actionTalk(); + logic.endTalk(); + } +} + class GameInterface extends Phaser.Group { constructor(game, parent) { @@ -469,6 +476,10 @@ class GameLogic { newChar = new NPC_Clara(object.x, object.y, 'clara', "Clara", "Clara Tnavelerri", 200); this.clara = newChar; break; + case 'carlos': + newChar = new NPC_Carlos(object.x, object.y, 'carlos', "Carlos", "Carlos Elbacalper", 150); + this.carlos = newChar; + break; default: console.error("Unknown character:", object); } @@ -557,6 +568,7 @@ class GamePlay extends Phaser.State { game.load.image('player', 'john.png'); game.load.image('clara', 'clara.png'); + game.load.image('carlos', 'carlos.png'); game.load.image('saiki', 'saiki.png'); game.load.image('tileset', 'tileset.png'); game.load.image('objects', 'objects.png');