+ case 'peter':
+ newChar = new NPC_Peter(object.x, object.y, 'peter', "Peter", "Peter Tluaf", 225);
+ this.peter = newChar;
+ break;
+ case 'bianca':
+ newChar = new NPC_Bianca(object.x, object.y, 'bianca', "Bianca", "Bianca Gnihton", 150);
+ this.bianca = newChar;
+ break;