+ this.strikethrough_talktitle = new Phaser.Graphics(game, this.back_talk.x, this.back_talk.y);
+ this.strikethrough_talktitle.lineStyle(3, Phaser.Color.RED, 1);
+ this.strikethrough_talktitle.moveTo(20, 20);
+ this.strikethrough_talktitle.lineTo(75, 20);
+ this.add(this.strikethrough_talktitle);