+class NPC_Peter extends GameNPC {
+ actionTake() {
+ logic.closeDoor("saikidoor");
+ logic.openDoor("peterdoor");
+ logic.openDoor("biancadoor");
+ return super.actionTake();
+ }
+}
+
+class NPC_Bianca extends GameNPC {
+ actionTake() {
+ // All doors open for you if you have all the cards.
+ logic.openDoor("cutedoor");
+ logic.openDoor("carlosdoor");
+ logic.openDoor("saikidoor");
+ return super.actionTake();
+ }
+}
+